
Daylap
A new race track every day, and ghosts to beat.
How it's built
- Deterministic sim: same result in Node and Chromium
- Server re-simulates every posted replay
- Track generated from the date, validated every day
- Replay viewer with scrubbing and trackside cameras
- three.js WebGL2 chunk loaded only when you race
Every day a new closed circuit is generated from the date, the same for everyone. Race three laps against Gold, Silver and Bronze ghost drivers on a glowing night track. A deterministic fixed-step simulation means a whole run is just a few kilobytes of inputs that replay identically everywhere. A shared daily leaderboard re-runs every posted replay on the server, so times can be verified without accounts. Four weekday themes, a replay viewer with broadcast cameras, photo mode, a 14-day archive, challenge links, synth sound, gamepad support and stats with export/import.